Tag: Class

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  • Daring Outlaw-Feat

    "Go back":https://syrik.obsidianportal.com/wikis/feats

    *Daring Outlaw*
    [General, Class] *Prerequisite:* Sneak attack +2d6, Grace +1, *Benefit:* Your rogue and swashbuckler levels stack for the purpose of …

  • Death's Shadow-Feat

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    *Death's Shadow*
    [General, Class] *Prerequisite:* 6th-level Rogue (or ninja) , Assassin Maneuvers *Benefit:* Your Rogue (or Ninja) and Assassin levels …

  • Forest Tactician-Feat

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    *Forest Tactician*
    [General, Class] *Prerequisite:* Skirmish +1d6, Armor Training I *Benefit:* Your scout and amazon levels stack for the purpose of …

  • Martial Training-Feat

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    *Martial Training*
    [General, Class] *Benefit:* Your martial artist and monk levels stack for the purpose of determining your martial maneuvers. For example, …

  • Wild Master-Feat

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    *Wild Master*
    [General, Class] *Prerequisites:* 1st Favored Enemy, Animal Companion, Armor Training I *Benefit:* Your ranger and amazon levels stack for …

  • Ascetic Knight-Feat

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    *Ascetic Knight*
    [General, Class] You belong to a special order of religious monks that teaches its adherents that self-enlightenment and honorable service …

  • Ascetic Mage-Feat

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    *Daring Outlaw*
    [General, Class] You practice an unusual martial art that mixes self-taught spellcasting and melee attacks to great effect. *Prerequisites …

  • Devoted Performer-Feat

    "Go back":https://syrik.obsidianportal.com/wikis/feats

    *Devoted Performer*
    [Class] You have foregone the pursuit of frivolous musical talents, instead entering religious training in service of honor and justice. …

  • Classes

    "Go Back":https://syrik.obsidianportal.com/wikis/house-rules-and-rulings *Cleric* Clerics have access to the Espionage SubDomain, with the only change being that the trait requirement is removed.